Balloon Defense Command 2D: Unit Index
Standalone reference for all towers and enemy types. This page is outside `play.php`.
Towers
| Tower | Cost | Core Stats | Upgrade Per Level |
|---|---|---|---|
| ๐ฏ Dart Reliable single-target |
$32 | DMG 9.4, RNG 124, SPD 3.0/s | +2.5 DMG, +8 RNG, +0.03/s |
| โ๏ธ Frost Slow support control |
$38 | DMG 6.2, RNG 116, SPD 3.7/s, Slow 0.95s | +1.7 DMG, +10 RNG, +0.02/s |
| ๐ฅ Blast Area damage burst |
$48 | DMG 12.2, RNG 102, SPD 2.0/s, Splash 42 | +3.0 DMG, +6 RNG, +0.02/s |
| โก Laser Long-range heavy hit |
$62 | DMG 16.5, RNG 150, SPD 1.8/s | +3.6 DMG, +10 RNG, +0.03/s |
| ๐ฐ Mint Economy tower |
$52 | Income $1.5/s | +0.55 income per level (max L6) |
| ๐ฆ Vault High-yield economy tower |
$74 | Income $3.0/s | +0.9 income per level (max L6) |
| ๐ Arc Cannon Chain splash pressure |
$74 | DMG 13.8, RNG 142, SPD 2.7/s, Splash 18 | +3.1 DMG, +9 RNG, +0.02/s |
| ๐งช Toxin Lab Control + poison DOT |
$68 | DMG 8.6, RNG 126, SPD 4.2/s, Slow 1.2s + Poison 4.4/s | +1.9 DMG, +8 RNG, +0.02/s |
| ๐ Railgun Heavy sniper single-target |
$98 | DMG 28.5, RNG 188, SPD 1.1/s | +5.4 DMG, +12 RNG, +0.03/s |
| ๐ก Pulse Node AOE slow support |
$66 | DMG 10.2, RNG 136, SPD 3.3/s, Splash 26 + Slow 0.35s | +2.3 DMG, +8 RNG, +0.02/s |
| ๐ฅ Flame Vent Burning splash close-range |
$72 | DMG 15.2, RNG 110, SPD 2.9/s, Splash 34 + Burn 7.2/s | +3.4 DMG, +6 RNG, +0.02/s |
| ๐ Crystal Mint Premium economy tower |
$118 | Income $5.3/s | +1.45 income per level (max L6) |
| ๐ฉ๏ธ Storm Core Hybrid endgame control |
$112 | DMG 19.3, RNG 172, SPD 2.1/s, Splash 44 + Slow 0.4s + Burn 3.2/s | +4.2 DMG, +10 RNG, +0.03/s |
Enemies
| Appearance | Enemy | Traits | Relative Stats | Bounty |
|---|---|---|---|---|
| Scout | Fast, lower HP | HP x0.74, SPD x1.34 | $6 | |
| Runner | Very fast lane pressure | HP x0.92, SPD x1.56 | $8 | |
| Grunt | Baseline wave unit | HP x1.00, SPD x1.00 | $9 | |
| Tank | High HP, slow advance | HP x2.20, SPD x0.62 | $20 | |
| Regen | Periodically heals itself | HP x1.22, SPD x0.84 | $12 | |
| Phantom | Quick flanker pressure | HP x0.88, SPD x1.42 | $11 | |
| Brute | Very high HP wall unit | HP x2.90, SPD x0.48 | $28 | |
| Splitter | Pressure through mixed wave timing | HP x1.34, SPD x1.06 | $15 | |
| Frostling | Fast control-disrupting unit | HP x0.96, SPD x1.28 | $13 | |
| Hazmat | Heavy mid-wave pressure | HP x1.72, SPD x0.82 | $18 | |
| Shock | Fast hybrid threat | HP x1.08, SPD x1.22 | $16 | |
| Warden | Tanky commander, can regen | HP x2.40, SPD x0.70 | $26 |
Enemy appearance uses the same color coding as in-game circles. Economy now includes bounties, passive scaling, money towers, skip bonuses, and post-run payout.
Hero Towers (Profile Unlocks)
| Hero | XP Unlock Cost | Cash Deploy Cost | Specialty |
|---|---|---|---|
| ๐ก๏ธ Sentinel Ace | Free | $120 | Balanced hero, slight slow on hits. |
| ๐ฅ Ember Nova | 900 XP | $145 | High splash burst hero. |
| โก Volt Glider | 1500 XP | $165 | Rapid long-range precision hero. |
Heroes are unlocked with your global GameCentre XP (all games combined). Only one hero can be placed per run.